How To play : The top 3 boxes in the instructions panel are for the direction Actions ( left , right , reverse ). The 3 bottom Boxes are for the re-color actions , this means you can recolor the block after you pass it, next time you pass the same block again Raven will execute the instructions of the new color.

Excitement is soaring as the highly anticipated game project, formerly known as Elevatium, takes flight with its new title: Elevatium: Bird Quest. Designed to challenge minds and captivate players, Elevatium: Bird Quest is set to redefine the realm of logic puzzle games on Android, iOS, and PC platforms.

In this dynamic new release, players embark on a captivating journey where strategic thinking meets delightful relaxing adventures. Elevatium: Bird Quest transports gamers to a world where logic reigns supreme and feathered friends take center stage. With its intuitive gameplay and charming visuals, this game promises to be an instant favorite among puzzle enthusiasts and casual gamers alike.

What sets Elevatium: Bird Quest apart is its unique blend of brain-teasing challenges and subtle storytelling. Players must navigate through a series of intricately designed levels, each brimming with obstacles and opportunities. 

At the heart of Elevatium: Bird Quest lies its innovative gameplay mechanics. Players must utilize logic and strategy to guide their feathered companions through a maze of elevators, traps, and puzzles. With every level presenting a fresh set of challenges, the game ensures that boredom is never an option.

Elevatium: Bird Quest is not just a game; it's an immersive experience that encourages creativity and critical thinking. Whether you're a seasoned puzzle solver or a newcomer to the genre, there's something for everyone to enjoy in this captivating adventure.

Stay tuned as Elevatium: Bird Quest prepares to take flight and soar into the hearts of gamers worldwide. 

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Elevatium: Bird Quest - Android 78 MB
Elevatium: Bird Quest - Windows 47 MB

Development log

Comments

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It's a shame the old version doesn't work in the browser anymore (or at least it doesn't work for me in Firefox), but it's cool we now have this. Really nice puzzle game. I hope you'll add a selection screen soon though. Starting the game over and over again quickly becomes cumbersome (tried to show the game to a friend of mine on a smartphone, but I accidentally closed the app).

Two questions:

1. Is it intended that you can change the boxes while the bird is walking? I don't think it's a bad idea, adds a new layer to the puzzle solving. 2. What is the flying ability for? I couldn't make the bird flying except on the starting field.

Also, there are two bugs I found:
1. the boxes are clickable even when the chapter screen is visible
2. chapter 1/quest 9 seems broken. When it loads there is no map, and the UI becomes weird


Hey Máté , Thank you for the feedback . I really Appreciate the time and effort you dedicated to  write this.

May I ask, How did you know about the Old version , and it seems like you prefer the old version ?

for the  the other points , You are also right I'm aware of the bugs and I fix them soon .


- I intentionally disabled progress saving in this build , to be able to test the game with different people without having to delete App Data every time.


1 - No, it's a bug, Player not supposed to change boxes states after bird starts walking .  but Would explore the idea of giving that option.

2 - It's just a small easter egg, you can interact with the bird , but it is actually just an animation. 


Bugs : 

1 - yes the Fadeout screen , Ray Cast Target  is disabled which caused this bug , should be fixed .

2 - that is actually not a bug, but that all levels for now , it is more for testing purposes.  I wasn't  planning to share the game demo yet . but since I'm testing it already with friends and Colleagues, so yeah why not .. 


Thank you again, Really appreciate this .

"How did you know about the Old version , and it seems like you prefer the old version ?"
I played the original version a good couple of years ago - though reading the 6-7 years old comments about the game not working properly made me somewhat unsure about where and how I exactly did that (perhaps on GameJolt). I don't have anything against the new version, by the way, except perhaps I liked the graphics in the old one slightly more(?) The way the new birds have colors similar to the command fields is a little bit confusing for now, but perhaps you have some plans with that.

"Player not supposed to change boxes states after bird starts walking .  but Would explore the idea of giving that option."
Definitely do so. While the bug made some puzzles much easier (not necessarily a problem, in my opinion), I think it's interesting and exciting how a player can combine planning with real time actions.

By the way, to me (as a fellow developer) it's pretty cool to see how you're still interested in this game concept after all these years. I hope you can find some ways to expand it into exciting directions. Can't wait till the next update!

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This game never left my thoughts , I was too distracted to actually finish it  or recreate it sooner , I was stuck at some things for long years ,  we can discuss that if you like .   but now the new version is made in Unity the Old one was Construct 2 .

Sure, discussing it sounds cool, I'm pretty curious about the development. Seems like you can handle the project, but if you got some Unity or C# related questions, perhaps I can even help you out. Anyway, just feel free to drop your contact into my email inbox (mate.pribelszky@gmail.com). I'm usually the most available on Discord, but if you don't have an account, we'll figure out something.

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Beautiful experience

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Thank you for trying it and for the review .